2022 June Release

Actions of FSCLEGALHOLD@1.1001:LegalHold Permanent link for this heading

Return Type

Signature

object[]

GetAffectedObjects(
  out retval object[] objects)

void

ObjectDelete()

void

PutOnLegalHold(
  optional integer unused1,
  optional integer unused2)

void

PutOnLegalHoldAsync()

void

ReleaseLegalHold(
  optional integer unused1,
  optional integer unused2)

void

ReleaseLegalHoldAsync()

void

RollForwardLegalHold()

void

RollForwardLegalHoldApp(
  optional integer unused1,
  optional integer unused2)

void

ShowObjectsOnLegalHold(
  optional integer unused1,
  optional integer unused2)


FSCLEGALHOLD@1.1001:GetAffectedObjects Permanent link for this heading

Return a preview of the objects affected by a legal hold

object[] FSCLEGALHOLD@1.1001:GetAffectedObjects(
  out retval object[] objects)

Name

Description

objects

Additional Information


COOSYSTEM@1.1:ObjectDelete Permanent link for this heading

This action is called on an object to destroy it completely.

void COOSYSTEM@1.1:ObjectDelete()

Additional Information


FSCLEGALHOLD@1.1001:PutOnLegalHold Permanent link for this heading

Wizard for applying a legal hold

void FSCLEGALHOLD@1.1001:PutOnLegalHold(
  optional integer unused1,
  optional integer unused2)

Name

Description

unused1

unused2

Additional Information


FSCLEGALHOLD@1.1001:PutOnLegalHoldAsync Permanent link for this heading

Apply legal hold in the background

void FSCLEGALHOLD@1.1001:PutOnLegalHoldAsync()

Additional Information


FSCLEGALHOLD@1.1001:ReleaseLegalHold Permanent link for this heading

Wizard for releasing a legal hold

void FSCLEGALHOLD@1.1001:ReleaseLegalHold(
  optional integer unused1,
  optional integer unused2)

Name

Description

unused1

unused2

Additional Information


FSCLEGALHOLD@1.1001:ReleaseLegalHoldAsync Permanent link for this heading

Remove legal hold in the background

void FSCLEGALHOLD@1.1001:ReleaseLegalHoldAsync()

Additional Information


FSCLEGALHOLD@1.1001:RollForwardLegalHold Permanent link for this heading

Roll forward a legal hold

void FSCLEGALHOLD@1.1001:RollForwardLegalHold()

Additional Information


FSCLEGALHOLD@1.1001:RollForwardLegalHoldApp Permanent link for this heading

Roll forward a legal hold from GUI

void FSCLEGALHOLD@1.1001:RollForwardLegalHoldApp(
  optional integer unused1,
  optional integer unused2)

Name

Description

unused1

unused2

Additional Information


FSCLEGALHOLD@1.1001:ShowObjectsOnLegalHold Permanent link for this heading

Show objects put on legal hold

void FSCLEGALHOLD@1.1001:ShowObjectsOnLegalHold(
  optional integer unused1,
  optional integer unused2)

Name

Description

unused1

unused2

Additional Information